On Making Your Own Tools

I've written a lot of code at this point. I've done projects both for university and for myself, and have learned a lot from all of them. Something I appreciate more than most of what I have done however, is a little tool I've made called HexHelper.
Not because it's particularly well written, or because it is very complex, because it really is not, but because it's something I've made that I actually use myself regularly. It's all in all a simple little tool that just translates between different number systems like hex, octal, decimal and binary, but it is significant because every single time I go to the menu bar and pull down my little program, it's a satisfying feeling to know that I have written the tool I rely on.
So I encourage you all, if there's something you find yourself often looking up online or using another tool for that you can potentially program yourself and perhaps get a little more efficient in your workflow by doing so, even if the time to make it really doesn't overall win you efficiency; Go for it. It's a fun way of picking your next project to be something useful, maybe just to yourself but perhaps to others as well. But it's also a way of keeping yourself motivated going forward in your programming adventures. Every time you consult your tool, you will know that you made it, you are capable of creating something useful, and maybe it will put a smile on your lips too.
And if you're interested in HexHelper, a macOS menu bar utility, you can read its terrible source code on GitHub and compile it with Xcode to create your own executable.

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